Halo Spartan Assault Arrives Christmas Eve for Xbox One and PC, Delayed Until January for Xbox 360

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    Halo Spartan Assault cover shot.
By Justin Sarachik , Christian Post Reporter
December 10, 2013|3:53 pm

Halo: Spartan Assault for the Xbox 360 has been pushed back from its initial release date of December 24 to January 2014. However, the Xbox One version will still arrive on Christmas Eve for $14.99 Microsoft said.

The game will be a top down third person shooter that is for download only, and was originally supposed to be only for Windows 8 PC's, tablets, and phones reports Polygon. If purchased on the computer, for $4.99 those gamers can also have the Xbox One version.

"Halo: Spartan Assault is coming to the Xbox One and Xbox 360 this December with a new online Co-op mode that brings the Flood into the fray. But with new content comes new achievements, and below you'll find the achievement lists for Xbox One and Xbox 360. We've broken up the Gamerscore points for which achievements are new to Halo: Spartan Assault, which are exclusive to the Xbox One version, and the original Halo: Spartan Assault achievements from the Windows 8/Windows Phone version making their way over to the console versions," HaloWayPoint posted on their site a month ago.

See the achievements here. https://blogs.halowaypoint.com/Headlines/post/2013/11/13/Xbox-360Xbox-One-Halo-Spartan-Assault-Achievements-Revealed.aspx

The Xbox One is the first of the three Microsoft consoles not to launch with a Halo series game.

"A couple of years ago we had the discussion of: 'Should we do Halo at launch and not do Halo 4 last year?'" said corporate vice president Phil Spencer to Kotaku. "But I was committed to getting Halo 4 done last year, and there was no way we were going to turn around with 343 a full Halo game in a year. So that was the plan we set on. I feel good about that."

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He goes on to say that 343 Industries, the developer that worked on the last Halo game, would have to start developing the game in 2010, and that was not feasible.

"A discussion around having a Halo game at launch, a true Halo at launch, meaning like a Halo 4 or 5-size game, would have been something we'd have had to start two or three years ago. We had the discussion, and we thought having Halo 4 come out when it came out from 343 and having them really land their first full version of Halo that they developed internally would be great for the 360 customers, great for 343 in shipping something," he said.

Before 343, Halo was made by Bungie Studios, so the companies were in transition. This was 343 Industries' first crack at getting a game that is beloved by millions right.

Follow Justin on Twitter - @JSarachik_BRMag
 

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