Super Smash Bros 4 on the Wii U will feature a revamped version of edge-hogging.
The game's director Masahiro Sakurai released his pic of the day earlier that reveals this technique previously found in past iterations of Smash Bros. It involves one player holding onto a ledge so that the other player who is trying to return to the stage after falling off cannot grab it. It will be slightly altered in the Wii U version.
"There are many changes being made to attack and defense options for grabbing ledges," said Sakurai. "In this picture Link is actually trumping Mario's grab."
Air time and accumulated damage will help to determine a player's period of invincibility while they are hanging on the edge and grab controls will no longer be affected by whether you have above or below 100 percent damage.
Sakurai also recently revealed a new character for Super Smash Bros 4 earlier this month confirming that King Dedede will return for the next installment of the series.
He announced the news through his Miiverse page towards the end of last week in honor of the character's recent appearance in the latest Kirby game to be released in Japan.
"Pic of the day. Celebrating the launch of Kirby: Triple Deluxe in Japan, King Dedede joins the battle!" he said. "Check out his evocative facial expressions on the official web site."
King Dedede gives some interesting and comical facial expressions when pain is inflicted on him or when he is gearing up for an attack. The King is Kirby's main antagonist and has been a part of the Kirby series since its inception on the original NES.
The last character added to the lineup before King Dedede was Super Mario Galaxy's Rosalina.