Nintendo's Wii U's is slowly becoming a hub for independent games, and will soon offer free-to-play indies as well.
"Free-to-play is something that's relatively new to us, and we allow it and we've got some games in the pipeline that are planning on supporting that," said Dan Adelman of Nintendo of America.
He has gotten eager responses from indie developers, and Nintendo is expecting a slew of new games.
"We've gotten probably over 1,000, I don't know if we've hit 2,000, developers with really wide-ranging levels of experience. We've got some who have recently left their jobs in mainstream publishers and are starting a new company, or have been indies for a while. All the way to high school students who are thinking of getting into game development and want to know more about it. So one of the challenges is going through and it's ultimately a resource allocation issue at that point," Adelman said.
Nintendo is looking to support whatever game makers are willing to throw their way.
"We want to support everybody, so how do we do that in the most effective manner and how do we prioritize in just making sure that– our intent is to support everyone, really. The underlying philosophy is that if you can make a game on our systems, we want to find a way for you to be able to do that," he continued.
Previously Nintendo was not drawing a lot of interest from indie game developers.
"Quality over quantity ... I think Nintendo are actively seeking indies, but they're looking for quality, experienced developers that they can maybe form a longer term relationship with," said Phil Tossell, Rare developer and co-founder of Nyamyam to Joystiq a few months ago. "Despite the slow start, I do believe that both the 3DS and the Wii U have a healthy and exciting indie future ahead of them, and we'd love to be a part of that."