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'Clash of Clans' Town Hall 11 News Update: Supercell Rolls Out Sneak Peeks On New Updates

As a lot of fans may know by now, Supercell will be releasing a major update very soon for its hit strategy mobile video game, "Clash of Clans." The developer has previously announced that they will be giving a series of sneak peeks so that players can have a better grasp on the big changes coming towards the game this December.

Earlier reports indicated that the teaser event will seek to discuss on topics like Shields, League Bonuses, Trophy Offer, Matchmaking, and of course, the Town Hall 11 features.

A report from International Business Times cited the latest update from Supercell. One of the most highlighted is the changes that won't give gamers shield from Town Hall destruction. As said, there won't also be any shield activation if the attacker deployed no less than 1/3rd of his/her army.

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Supercell meanwhile pointed out the duration of the shields given per percentage of destruction. At 30% of destruction, 12 hours of shield will be given. At 60%, 14 hours of shield, while at 90% destruction, 16 hours of shield.

The sneak peek recap from Supercell also mentioned the new details that are to be expected in the new patch including Attacking Through Shield, Village Guard, Personal Break Timer (PBT), League Bonus, Loot, Trophy Rebalancing, as well as Other new Changes.

Attacking Through Shield:

  • Can now enter Multiplayer matchmaking or Revenge without affecting shield
  • Executing Multiplayer or Revenge attack while shielded deducts 3 hours of shield
  • Additional attacks in the same shield deduct more hours (4, 5, 6, 8, 10, 12 hours)
  • Shields can be dismissed manually (to intentionally take a defense)

Village Guard:

  • Village Guard prevents you from being attacked while shield is down
  • Can go online, offline and attack with no penalty under Village Guard
  • Free Village Guard activates when a shield expires:
    • Titan I / Legend League: 3 hours free Village Guard
    • Titan II League: 2 hours free Village Guard
    • Titan III League: 1 hour free Village Guard
    • [UPDATED] Champion League (all levels): 30 minutes free Village Guard
    • Master I League and below: 15 minutes free Village Guard
    • 2 hours extra Village Guard available in Shop for 10 gems while shield is down (23 hour cooldown)
    • Village Guard can be dismissed manually (to intentionally take a defense)

Personal Break Timer (PBT):

  • PBT is 3 hours: forced offline for 6 minutes after 3 hours cumulative online time without shield
  • PBT resets when gaining shield, or in other reset cases below
  • Buying 2-hour Village Guard from shop extends current PBT by 2 hours
  • PBT paused during server maintenance, but not reset

PBT reset cases:

  • After defense with shield: Full PBT reset
  • After a defense without shield OR 6-minute PBT kickout without defense: PBT extended (+15 minutes to PBT, +15 minutes Village Guard)
  • After 2nd consecutive defense without shield OR 6-minute PBT kickout without defense: PBT extended (+15 minutes to PBT, +15 minutes Village Guard)
  • After 3rd consecutive defense without shield OR 6-minute PBT kickout without defense: Full PBT reset + Free Village Guard based on League
  • After 3 hours consecutive offline time without defense: Full PBT reset (no Village Guard given)

Loot:

  • Town Hall contains much more loot (shares available loot with storages)
  • Town Hall has loot worth of 1 Gold & Elixir Storage + 1/4th Dark Elixir Storage
  • Town Hall and Clan Castle count as resource buildings - Goblins will attack them for x2 damage
  • Available loot % slightly increased for TH6 through TH10
  • Available loot reduced for attacking one TH level lower

League Bonus:

  • All League Bonuses increased
  • League Bonuses is now progressive, from 0% to 100%, based on destruction percentage
  • 100% League Bonus earned at 70% destruction

Trophy Rebalancing:

  • Trophy offers from lower players increase with League level (from +1 minimum at Bronze to +6 minimum at Titan 1 and Legend)
  • Trophy offers from higher players decrease with League level (e.g. from +56 at Bronze to +48 at Titan 1 and Legend)

[NEW] Other Changes:

  • All trap rearm costs massively reduced (~75% rearm cost reduction on average of all traps)
  • X-Bow reload costs massively reduced (~70% reload cost reduction for all levels)
  • Time until you can be attacked after going offline increased from 1 minute to 5 minutes (to help cases of accidentally going offline)

Stay tuned for more updates.

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