NBA Live 14 will constantly be changing thanks to next-gen technology with the online capabilities of the PS4 and Xbox One.
After the franchise disappeared from consoles for a few years due to delays, cancellations, and various other problems, EA Sports is looking to make a big splash with this new game to be competitive with the extremely popular 2K14 series.
With the forthcoming new consoles, EA Sports is pulling out all the stops to take the series back to the forefront of NBA basketball.
"Basketball as a sport is something that's constantly changing, and what our feature set allows us to do and what the hardware and the live services allow us to do is stay relevant," NBA Live 14 Executive Producer Sean O'Brien said to Techradar. "Through our Xbox One hardware and the live services we are able to update content on a daily basis. So a guy changes his hairstyle, breaks his nose, wears a mask, new footwear drops - we're able to update that stuff on a daily basis."
The updates will be done using Synergy Sports technology, a company that tracks NBA player data in real time.
"So if there's a guy who's really shooting the ball really well in the real world, you can see him evolve throughout the course of your game," O'Brien explained.
"It basically makes the players play as they play in real life," said producer Ryan Ferwerda. "So if one of your favorite players is performing poorly in NBA Live he's got to perform better on the court and that stuff will slowly correct itself."
NBA Live 14 will launch on the Xbox One and PS4 on Nov. 19.
The NBA 2K series is doing something similar as well. Live seems to be doing it on a daily basis, while 2K will be making changes in real time.
"[NBA Today] is a feature we put out there a little silently for our current generation of the game to kind of test it out and tune it before the next-gen one comes out," Erick Boenisch, Visual Concepts and 2K Sports senior producer, told Polygon. "In the [current edition of NBA 2K14], it's like 'Hey, the Lakers played last night. They lost 115 to 114. Kobe had a pretty good game.'"
"In this one, it's going to be like 'They lost on a last second shot. Kobe missed it but he shot 14 for 28. He had 31 points. Got in foul trouble late in the game.' And that's the kind of detail that you don't get from the old system," he continued.