(Photo: Reuters/Brendan McDermid)
Xbox One vs. PS4 seems to be the biggest debate at E3 this year as the two consoles compete for video game supremacy.
Xbox One and Playstation 4 will be much more than just a platform to play video games. These all-in-one machines will have online capabilities just about as fully functional as a computer, they will be able to watch and stream movies, listen to music, Skype, watch cable, and the options for growth are virtually limitless. Consumers may not be sold, though.
"Sony and Microsoft still have work to do in order to convince a broad consumer base that they need to spend $400 or $500 on new hardware, in addition to $60 for each new piece of software," R.W. Baird analyst Colin Sebastian said. "There doesn't seem to be as clear a reason to upgrade compared to prior cycles, which introduced DVDs, 3D and HD to consumers."
The Xbox One will be $499 while the Playstation 4 is set for a $399 release.
Both systems will be black and feature eight core processors on a frequency of 1.6GHz with custom AMD graphics processors, and Blu-ray drives, reported The Guardian U.K. PS4 will have slightly better graphics in the lighting and shading departments because of its 18 Compute Units (CU) of processing power compared to XBOX One's 12 CU.
As far as motion capabilities are concerned, the Xbox One will come with an updated version of Kinect that will work better in darker rooms and pick up six people at maximum. It will also notice when you are out of breath or stressed.
PS4's eye motion sensor will come as a separate purchase, but much else hasn't been revealed about the hardware.
Each will use cloud based gaming systems along with all of the other features listed above.
The main differences between the consoles are the way they treat online and used gaming.
Xbox will require constant Internet access and will only be playable without an Internet connection for 24 hours-- after that, the user will get locked out.
Another thing Xbox One does is give the game developer the power to stop customers from buying used games. The move makes sense for developers and Microsoft, as both of them do not make profit off of used game sales. Games can be set up so that they can only be played by one or two users, as the game will register to their Xbox. That means sharing games would not be possible unless a permanent switch is made.
Many feel this automatically gives PS4 the advantage and have expressed their discontent with the unpopular policy via social media networks.