Xbox One Backwards Compatibility May Be Possible, Says Microsoft

One major critique of the Xbox One is its inability to be backwards compatible with the still popular Xbox 360, but according to Microsoft, this feature may be on its way.

"That's one of the things that makes [the cloud] at the same time both totally interesting and hard to describe to people. Because what the cloud can do is sort of hard to pin … Using our Azure cloud servers, sometimes it's things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience," Microsoft Senior Director Albert Penello said to Gamespot when asked about old games being on a cloud service.

"The power of the cloud brings many possibilities on Xbox One. Albert was speaking theoretically about backwards compatibility as an example of the features the cloud could enable in the future," clarified Microsoft in a follow up statement.

The PS4 will allegedly have PS3 games available through some sort of cloud service in the future, reported MTV.

This week the Xbox One's dashboard menu screen was leaked to YouTube via a beta tester. Although it was taken down by the website, several others were able to copy the video.

In the video, Xbox One's interface looks very similar to Windows 8, according to

"The actual dashboard looks a lot different, there's pins, live TV and all that random stuff but it's all pretty much together," the user said in the video.

The game being showcased in the leak is a beta version of Ryse Son of Rome.

"Here's the Xbox One controller which is just proof that I'm actually holding it right now," the YouTube user said in the video. "The triggers stick out really nicely it's a lot more comfortable than the old Xbox and here's the actual console itself."

The Xbox One is set for a Nov. 22 release in the U.S.