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Fallout 4 Update 1.4 Gives Gamers More Settlement Items

Bethesda started rolling out "Fallout 4's" beta update 1.4 on Monday, Feb. 22. The new patch provides players with more settlement items and more.

The update brings the usual general performance improvements and bug fixes, including the Demolition and Grim Reaper perks, as well as a number of bugs that stall progress in quests.

"Fallout 4" update 1.4 also adds more art customization to the Workshop and a bunch of new items for settlements. These include new signs, abstract and portrait paintings, more metal and wood doors, and new clutter. There are items under Super Mutant clutter such as meat totems, meat bags, and meat cart. The Raider clutter, on the other hand, adds raider poles, cages, and tents to a player's settlements.

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Speaking of settlements, one that is under attack with no response from a player will now display an updated message stating the results of the attack. The Scribe can now also be assigned to consecutive settlements without any problem.

It also adds support for future add-on content, the first of which is Automatron that's set to arrive next month. The March DLC will let players tinker with robots that they can customize with weapons, paints, and even voices. Bethesda previously teased that there will be hundreds of mods to choose from in this $10 DLC.

Mods will be supported in the game soon. Bethesda will officially roll out mod support on consoles "between the first two DLCs," Creative Director Todd Howard told Game Informer during a recent interview.

The "Fallout 4" update 1.4 is still in beta phase, which means it's only available to PC players through steam at the moment. However, it will roll out to the PS4 and Xbox One as soon as testing is over. Bethesda will provide more info in the future.

Here's the full "Fallout 4" update 1.4 patch notes:

New Features

  • Support for add-ons
  • Additional art customization added to Workshop:
    • Super Mutant clutter including meat totems, meat bags and meat cart
    • Raider clutter including raider poles, cages and tents
    • Abstract and portrait paintings
    • Variety of new signs
    • More metal and wood doors variants

Fixes

  • General stability and performance improvements
  • During "Getting a Clue" quest, Kellogg's desk will remain a working container
  • During "Rocket's Red Glare," resolved issue where companions could not be dismissed after completing the quest
  • Fixed an issue with "Kremvh's Tooth" quest item not spawning properly
  • Settlements under attack will now display an updated message with the results of the attack if player does not respond
  • Fixed an issue with screen effects not clearing away properly after using a scope
  • Fixed an issue with trying to sprint while in third person with a minigun equipped
  • Rank 4 of Demolition Expert perk now properly increases the area effect of explosives
  • The Scrounger perk now includes additional common ammo types
  • Fixed an issue where Calvin Whitaker would disappear in Vault 81
  • Fixed an issue where Ninja and Sandman perks combined would apply the incorrect damage bonus
  • Fixed an issue where Rank 3 of Grim Reaper's Sprint did not fill critical meter properly
  • Fixed an issue with key cards not spawning correctly in Vault 75
  • Fixed an issue where enemies would stop spawning during "Airship Down"
  • Being in first person while wearing power armor and quickly switching weapons will no longer cause the Pip-Boy to be stuck
  • Fixed an issue with the autosave counter getting incorrectly reset
  • Fixed issue that would cause the Pip-Boy menu to turn invisible while swimming
  • Fixed an issue where scrapping larger quantities of a single item would inadvertently scrap a legendary item
  • Fixed issue where exiting workbenches would cause third person to stop working properly
  • The Scribe can now be assigned consecutive settlements properly
  • Fixed issue with duplicating scraps shipments
  • Fixed issue with vendors not properly exchanging caps after several consecutive transactions in a row
  • Fixed issue with the quicksave and autosave message persisting through loading screens
  • Fixed an issue where updating to the latest patch would cause Options settings to reset back to default (Xbox One)
  • Fixed an issue with loading save with a placed object in water, not properly floating

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