Recommended

'No Man's Sky' Gameplay Preview Highlights Exploration and Discovery

Hello Games, creator of the upcoming sandbox title "No Man's Sky," recently showed off an extended gameplay demo. The 20-minute video (below) highlighted the game's content and more.

"No Man's Sky" creator and programmer Sean Murray sat down with IGN recently to talk about the features that players can expect from the game. Here are some of the highlights.

"No Man's Sky" is big on exploration and discovery

Get Our Latest News for FREE

Subscribe to get daily/weekly email with the top stories (plus special offers!) from The Christian Post. Be the first to know.

Murray was keen on emphasizing that the upcoming game will focus on having players explore and discover new planets. In keeping with this theme, Hello Games decided there should be no map so players can really go out and see the new world or planet for themselves.

The game doesn't have any traditional mission structure. Players will really have to find their way through a planet and establish their own set of goals, if they so incline. Murray suggested players could start by trying to have an idea of where things are located and establish their base on a planet, which will help bring more purpose or structure to the game.

"That's a big part of exploring a world is knowing where things are and we normally find that players kind of make almost like a little temporary base on their planet," Murray told IGN. "They learn landmarks around them, where they can get certain things, where caves are, buildings are and where certain resources are on the planet."

Other than exploring, players can also scan the creatures they find in a planet and name them. The developer previously said there will be 18 quintillion planets in the "No Man's Sky" universe for players to explore. Murray adds that 99.9 percent of these planets will probably never be visited.

NPCs, inventory, trading systems

Murray also touched on some features that will be in the game, including NPCs, an inventory system, and trading systems. NPCs will be in the form of ancient relics. These relics are the remains of an ancient alien race whose lore players can decipher provided they learn different languages. Establishing a base, having abundant supply of a resource, and a common language might open up trading perks later in the game, according to Murray.

"No Man's Sky" is slated to launch on June 21 for Sony's PlayStation 4 and PC.

Was this article helpful?

Help keep The Christian Post free for everyone.

By making a recurring donation or a one-time donation of any amount, you're helping to keep CP's articles free and accessible for everyone.

We’re sorry to hear that.

Hope you’ll give us another try and check out some other articles. Return to homepage.

Most Popular

More Articles